22 April 2010

Viewer 2 tweaks

Having trouble adapting to the new viewer?
Tweaks here.

21 April 2010

Avatar Toolbox

Google's done something strange to Avatar Toolbox, it might be a few days before I have it back up and running.

12 April 2010

Opensim llPushObject discovery

One of the projects I've been working on is with ReactionGrid using the physics engine. We'd been having a problem where sometimes llPushObject() was being applied to an object but dampened. It wasn't every time, but often enough to be a problem.

This only seemed to happen on the first time it was tried after a break of at least a few minutes. Do it several times in a row and only the first one might be dampened. Go get a coffee. When you tried it again, the first one might be dampened.

What works is applying a small push backward, then llSleep(0.1), then applying the desired push.

01 April 2010

SteamFish pictures

Links to pictures of one of the projects I was working on last fall.

31 March 2010

Viewer 2 is live

Viewer 2 is officially live today. Time to start the updates to Avatar Toolbox.

25 February 2010

Beta Viewer and Avatar Toolbox

Thinking about the changes I'll be doing if the features in the current Beta Viewer reach the main release. The ones I know of are avatar masks, more avatar texture layers, and possibly more options for basic avatar height. The first two are already working in the beta.

Just updated the Invisiprims page on Avatar Toolbox to include that glow is occluded by them while shine and bumpiness no longer are.

18 December 2009

AOs and "popping

You know how quads and tinies and other "folded" avatars sometimes pop out of shape to the default stand now and then? Here's a comment from Ziggy Puff about what can be done to the animation overrider to make that stop.

17 December 2009

login screen pictures

I'm wondering if the Lab is using a bot to take the pictures for the login screen... Waterproof scooters at sunset anyone?