03 June 2010

Artificial Life: Bringing a Grid to its Knees

I'm sharing a play-area grid of 4 linked up opensims with a couple friends. Yesterday we decided to explore artificial life. We're starting with a "simple" sessile form and plan to build up as we learn.

Got the basics working. I've also managed to bring the grid to a grinding halt. Now I'm looking for the best way to set things up so we can both keep the experiments contained and clean up the accidents. Ah, hindsight.

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