16 March 2009

Moving land around.



Sold off my old workshop land, and a pair of smaller parcels. One I no longer need, the other has since become entirely surrounded by a neighbor (who bought it) who's been trying to repair some of the land cutter damage. I'm trying to decide if I want to pick up more land in the sim with my main shop. It'd give me more prims for the shop and for building if I'm in the mood.

Playing with the map

When your building out a new sim, sometimes you want to keep it a secret until opening day. But you can't hide from the map! Or can you?

I've taken a 256x256M megaprim, textured it with the "nothing here" color from the SLurl maps, and covered a sim with it at 375M. (400M seems to be the cutoff height for the map.) From this, I should know in less than two days if it "works". SLurls would still work, and I expect the pointer on the map would still show the sim's name. But you won't be able to see the build from the map.

I've never done any skywriting before in SL. From what I read, it seems the map averages the texture (and color) on a prim's face into a single blob, so you have to use individual prims to "write" things.

25 February 2009

Making things

Lots of doings lately. I made my first mermaid avatar from scratch and learned a lot about making fins. And for Armada, I made my first real game. I'll put up something more about both soon, I still have to take pictures.

18 February 2009

Virtual seasons

New Babbage's winter is over. So away go the piles of snow, and time to decide what will go in the flower boxes for spring.

11 February 2009

Facing the sun

It's the little things that drive you mad.

llGetSunDirection() returns a normalized vector.

XStreet doings

You can now send things from XStreetSL to any SL avatar over a day old.

Which reminds me to put up some new things there. If you like brightly colored fairy skins, take a look!

I also put my valentine's camo pants freebie up for the next week. If you missed them last year here's your chance!

29 January 2009

Double your pleasure, double your fun!

The email from the Lab about how they may have accidentally double-charged weekly fees for some groups? They sent it to me twice.

21 January 2009

LL buys XStreetSL and OnRez

The rumor about XStreetSL and OnRez being bought by LL is true. OnRez is being closed, so transfer any outstanding balances by Feb 11.

19 January 2009

Been a rough week for the grid.

Dear Grid,

Please, get well soon.

Thinking of you,

-Storm

14 January 2009

Water. It isn't always wet.

Been building underwater a lot lately. Sometimes the water gets in the way.

Ctrl-Alt-Shift-7 makes the client not render the surface of the water.
Ctrl-Alt-F6 makes the client not render the underwater effect.

Or, if you've got access to the sim estate controls, you can always change the water height to zero.