21 December 2007

I will be away for a week or two...

I now have SL running on the laptop, albiet poorly. So if I've got network access, I'll be able to appear on the grid to tend to things as they come up. IMs are set to go to my email ( storm dot thunders at gmail dot com ) so hopefully I won't miss anything. My apologies in advance - please don't be surprised if it takes several days for me to respond.

19 December 2007

A search interface, and me claiming some turf.

If you haven't seen it yet, Tateru Ninu's put up a friendlier web interface for LL's Search.

Insomnia. Whatever else can be said for it, it does give one some time to play.

I didn't manage to catch up to half the people I wanted to talk with, and the dataserver was having odd issues (you know something is wrong when even profiles can't come up consistently.) I did manage to pick up a plot of CoLA land in Trevon Paine's sim South Gate. Turns out I have Veyron as a neighbor! Met a couple of the others, I think having a place there will be fun. I've had an alt or two running around CoLA and some of the other gaming sims, I think I'll add Storm there, maybe as a supernatural. I've also been exploring weapon scripting for CCS.

I'm going traveling for a week or two, and depending on whether or not I can get the old laptop running I may be out of touch. So if you can't contact me before the new year, I'm probably not dead. ;)

13 December 2007

Pinup Girls and other stuff

Haven't posted anything here in too long. I've been playing too much WoW, sleeping a lot, and trying to trim down my SL inventory. I'm down to about 15.6K. Stop laughing! :D

I'm doing a little exploration into making weaponry for CoLA. The melee stuff looks straightforward enough. I need to start contacting people to get information about ranged weapon best practices. I'm tempted to see if I rent a small plot over there - I've been messing around making post-apocalyptic builds and found it is a lot of fun.

Ran across a possible bug - when I try to add a "no mod" animation to my AO HUD I can't, but if I rez the HUD on the ground I can add the animation. I need to do a little jira research and possibly more experimentation.

I updated Avatar Toolbox to point at my Sunwi Do plot as the inworld pickup location. Caught up with an old friend. I've set the photo booth in the workshop so in theory members of the group can manipulate the pose balls but I haven't tested that yet. One of these days I'll rescript it so that there's only one poseball.

The next SL Blogger party is this weekend. The theme's the '40s, so I've put together a navy Pinup Girl. I may look for some kind of aviator's outfit for her too. There's some gorgeous retro outfits out there, more for the '50s on up, but there's still a fair amount to choose from. Pics when I get around to it.

EDIT: Pics here.

03 December 2007

Not much grid time lately

RL has been busy. Redoing home office, holidays, work related madness, etc.

I have spent some time with TOKOROTEN and ROKURO, both easy-to-learn applications for making certain styles of sculpted prims.